Dark Dawn Beta

 

What could have been?
We could have gone to Kalay.
I could have had a starring role, and my beloved Captain Piers could have appeared...
Maybe I could have had more than five minutes of dialogue.
And we could have not ended on that cliffhanger.
Sorry, but, what's this about?
The beta of this game... what was shown in previews at any rate.
Not as wild as what we got. Hoo, boy, now that was interesting...

 

As you can see, both Isaac and Matthew have swords on their backs. In the final version, they don't have them. Matthew's sword-on-back model still exists in the game data, but looks messed up when you replace his ingame model with it. Well, at least he looks less like an Isaac clone without the sword on his back. Yay?

At Carver's Camp, looking at the Psynergy vortex. Tyrell is strangely absent here. I wonder why?

During the "Tyrell jumps off the roof" cutscene, you don't see them from this angle in the final version.

This shot of Tyrell smiling as he flies away isn't in the final game.

Yet another "You don't see it from this angle in the final game" shot.

Not that you can even see it in this shot, but in early trailers, Nereid had some, ahem, jiggly physics going on. Not so in the final game. LOL, Camelot... wonder what happened there. Did someone complain? We may never know.

In the final version, Neptune has scars on its body.

Ooh, pretty Psynergy lights. It could be when Isaac and Garet are handing out Djinn. You can see Mercury and Jupiter lights there. Perhaps they were originally going to give all four types of Djinn to Matthew and Karis?

 

 

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